Red Bar = Progress, full means you will be able to fight the boss(not implemented)

Green Bar = Your current health, game will restart if the bar is depleted

Skill 1 = Otter: shoots and ice beam at a random enemy

Skill 2 = Turtle: Heals for a tenth of your max health

Goo Wall= A wall that will allow you to not get hit and heal safely and regenerate over time

Enemies=Will shoot once they get to position, every kill rewards you with "Reputation" which will go into unlocking airdrops for new items(not fully implemented)


StatusReleased
PlatformsHTML5
Authorareain
Made withUnity

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Download
assault1.0.zip 7.9 MB
Download
assault0.1.zip 7.9 MB
Download
assault0.2.zip 11 MB
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assault0.2.1.zip 11 MB
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assault0.2.2.zip 11 MB
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assault0.3.zip 11 MB
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assault0.4.zip 11 MB
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assualt0.4.1.zip 11 MB
Download
assault 0.4.2.zip 11 MB

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